Description
It’s a 2D Game. In this Game we have to collect the credits in the given environment by escaping from the enemies. The one who make the high score will display as the high score.
Pre-requisites/Implementation Technologies
Technologies |
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1 . Unity Game Engine, Visual Studio |
2 . C#, Photoshop, Krita |
Hardware |
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1 . A PC With minimum 2GB Graphics Card. |
Note: One kit will be provided per team for practice.
Project Development Lifecycle
Day | Action plan | Detailed Plan |
---|---|---|
Day 1 | Planning of Game theme and gathering resources | Planning of Game theme and gathering resources |
Day 2 | Designing the Environment in the Game | Designing the Environment in the Game |
Day 3 | Designing the Character and the Enemies | Designing the Character and the Enemies |
Day 4 | Development | Development |
Day 5 | Development | Development |
Day 6 | Project testing and the project presentation | Project testing and the project presentation |
Team Size and Price
Team Size | Price for Team |
---|---|
4 | 4000 |
Note: A team can have maximum of 4 members.
Tech Coach

Game Developer

Game Designer